getEnergy(void)=0 | Teem::SbotActiveObject | [pure virtual] |
getInteractionRange(void)=0 | Teem::SbotActiveObject | [pure virtual] |
getOrientation(void)=0 | Teem::Positionable | [pure virtual] |
getPosition(void)=0 | Teem::Positionable | [pure virtual] |
SbotActiveObject() | Teem::SbotActiveObject | [inline, protected] |
SbotCreator (defined in Teem::SbotActiveObject) | Teem::SbotActiveObject | [friend] |
setColor(const An::Color &activeColor, const An::Color &inactiveColor)=0 | Teem::SbotActiveObject | [pure virtual] |
setEnergy(double energy)=0 | Teem::SbotActiveObject | [pure virtual] |
setEnergyFlow(double activeFlow, double inactiveFlow)=0 | Teem::SbotActiveObject | [pure virtual] |
setEnergyProperties(double activeDuration, double inactiveDuration, bool consumeEnergy)=0 | Teem::SbotActiveObject | [pure virtual] |
setEnergyTime(double time)=0 | Teem::SbotActiveObject | [pure virtual] |
setOrientation(double angle)=0 | Teem::Positionable | [pure virtual] |
setPosition(const An::Point &pos)=0 | Teem::Positionable | [pure virtual] |
setPosition(const An::Point &pos, double angle) | Teem::Positionable | [inline, virtual] |
~Entity() | Teem::Entity | [inline, virtual] |
~Positionable() | Teem::Positionable | [inline, virtual] |
~SbotActiveObject() (defined in Teem::SbotActiveObject) | Teem::SbotActiveObject | [inline, virtual] |