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GAG::Sprite::RotatedImage Struct Reference

#include <GraphicContext.h>

List of all members.

Detailed Description

Struct holding a surface and its rotated versions around hue.

Public Types

typedef std::map< Color32,
Surface * > 
 Map of colors to rotated surfaces.

Public Member Functions

 RotatedImage (SDL_Surface *s)
 Constructor, create rotated surfaces from s.
 ~RotatedImage ()
 Destructor, release rotated surfaces.

Public Attributes

SDL_Surface * orig
 Original surface.
RotationMap rotationMap
 Rotated surfaces.

The documentation for this struct was generated from the following files:
Generated on Mon Oct 24 17:38:26 2005 for Teem by  doxygen 1.4.2