#include <GraphicContext.h>
Public Types | |
typedef std::map< Color32, Surface * > | RotationMap |
Map of colors to rotated surfaces. | |
Public Member Functions | |
RotatedImage (SDL_Surface *s) | |
Constructor, create rotated surfaces from s. | |
~RotatedImage () | |
Destructor, release rotated surfaces. | |
Public Attributes | |
SDL_Surface * | orig |
Original surface. | |
RotationMap | rotationMap |
Rotated surfaces. |