#include "Enki.h"
Namespaces | |
namespace | Teem |
Functions | |
void | loadTexturesFromFile (An::Texture *texturesBegin, An::Texture *texturesEnd, const std::string &fileNameIshtarVariable) |
Load textures from file whose name is stored fileNameIshtarVariable. textures will be assigned from texturesBegin to texturesEnd. | |
void | publishVector (An::Vector *vec, Ishtar::VariablesPublisher &publisher, const std::string &subRoot) |
Publish an instance of An::Vector through Ishtar. | |
void | publishColor (An::Color *color, Ishtar::VariablesPublisher &publisher, const std::string &subRoot) |
Publish an instance of An::Color through Ishtar. | |
void | publishPhysicalObject (Enki::PhysicalObject *op, Ishtar::VariablesPublisher &publisher) |
Publish an instance Enki::PhysicalObject through Ishtar. | |
Variables | |
Teem::SbotRealisticDepthTest | sbotRealisticDepthTest |
S-bot realistic depth test, see through black Standard of S-bot realistic depth test, see through black. |