actColor | GAG::Sprite | [protected] |
drawSDL(SDL_Surface *dest, const SDL_Rect *clip, int x, int y, int index) | GAG::Sprite | [virtual] |
getH(int index) | GAG::Sprite | [virtual] |
getW(int index) | GAG::Sprite | [virtual] |
GraphicContext (defined in GAG::Sprite) | GAG::Sprite | [friend] |
images | GAG::Sprite | [protected] |
loadFrame(SDL_RWops *frameStream, SDL_RWops *rotatedStream) | GAG::Sprite | [protected] |
rotated | GAG::Sprite | [protected] |
setBaseColor(Uint8 r, Uint8 g, Uint8 b) | GAG::Sprite | [inline, virtual] |
Sprite() | GAG::Sprite | [inline] |
surfaceFromSDL(SDL_Surface *s) | GAG::Sprite | [protected] |
~Sprite() | GAG::Sprite | [virtual] |