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GAG::Sprite::Surface Struct Reference

#include <GraphicContext.h>

List of all members.

Detailed Description

Struct holding an SDL surface.

Public Member Functions

 Surface (SDL_Surface *source)
 Constructor, allocate the internal surface suitable for fast blit, free the source.
 ~Surface ()
 Destructor, release SDL surface.

Public Attributes

SDL_Surface * s
 SDL surface.

The documentation for this struct was generated from the following files:
Generated on Mon Oct 24 17:38:26 2005 for Teem by  doxygen 1.4.2