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SbotObject.h

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00001 /*
00002     Enki - a fast 2D robot simulator
00003     Copyright (C) 1999-2005 Stephane Magnenat <nct@ysagoon.com>
00004     Copyright (C) 2005 Laboratory of Intelligent Systems, EPFL, Lausanne
00005     See AUTHORS for details
00006 
00007     This program is free software; the authors of any publication 
00008     arising from research using this software are asked to add the 
00009     following reference:
00010     Enki - a fast 2D robot simulator part of the Teem framework
00011     http://teem.epfl.ch
00012     Stephane Magnenat <stephane.magnenat@epfl.ch>,
00013     Markus Waibel <markus.waibel@epfl.ch>
00014     Laboratory of Intelligent Systems, EPFL, Lausanne.
00015 
00016     You can redistribute this program and/or modify
00017     it under the terms of the GNU General Public License as published by
00018     the Free Software Foundation; either version 2 of the License, or
00019     (at your option) any later version.
00020 
00021     This program is distributed in the hope that it will be useful,
00022     but WITHOUT ANY WARRANTY; without even the implied warranty of
00023     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00024     GNU General Public License for more details.
00025 
00026     You should have received a copy of the GNU General Public License
00027     along with this program; if not, write to the Free Software
00028     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00029 */
00030 
00031 #ifndef __SBOTOBJECT_H
00032 #define __SBOTOBJECT_H
00033 
00034 #include <enki/Interaction.h>
00035 #include <enki/PhysicalEngine.h>
00036 
00040 namespace Enki
00041 {
00043 
00044     class SbotFeeding : public LocalInteraction
00045     {
00046     public:
00048         double actualEnergy;
00050         double actualTime;
00052         double activeDuration;
00054         double inactiveDuration;
00056         An::Color activeColor;
00058         An::Color inactiveColor;
00060         bool consumeEnergy;
00062         double dEnergyActive;
00064         double dEnergyInactive;
00065 
00066     public :
00068         SbotFeeding(double r, Robot *owner);
00069         virtual void objectStep (double dt, PhysicalObject *po, World *w);
00070         virtual void finalize(double dt);
00071     };
00072 
00074 
00075     class SbotActiveObject : public Robot
00076     {
00077     public:
00079         SbotFeeding feeding;
00080 
00081     public:
00083         SbotActiveObject(double objectRadius, double actionRange);
00084     };
00085 }
00086 #endif
00087 

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